
Images of the waist above will look clunkier due to superstars in-game having their renders to about that same length, such as in the example given with Batista by u/Nate_T11. It should be noted when creating custom renders to use an image that reaches above the wrestler's knees. When I personally use the custom render template, I put the superstar's head to the upper red line, as they look tinier if it's focused on the green line's position instead. The original post will be linked here, with another post testing out how it looks here. Your renders will then be available to download to your game in the "Image Manager" section within Community Creations.Ī past issue pre-1.09 was how custom renders would have inconsistent sizes depending on the game mode, but has since been patched. User u/Nate_T11 on Reddit has provided a template for the community to use and has gained tons of positive traction. In order to upload renders, you must do so on the WWE 2K Uploader, logging onto your Sony, Steam, or Microsoft account.

WWE 2K22 Custom Render Image Formatįundamentally, renders should be of equivalent height and width, such as 512x512, or 1024x1024, preferably the latter for higher quality, and in the PNG file format. It should be noted this article is updated with the changes made to render sizing after WWE 2K22's Update 1.09. As one of the newest additions to WWE 2K22, custom renders have been extremely well received as a step forward for the franchise, especially in allowing for CAWS to gain added legitimacy, and appear as if they were in the game officially.Īfter much experimenting personally and with community feedback, custom renders have developed their own community of people producing some content, as well as learning their way around their new feature, with this article explaining some important notes on the topic.
